Still could use some Tweaks in AI. This actual runs on my Droid 2, bit choppy with all of them chasing however. Although I don’t really intend to have all of those enemies at once like that.
As you can see most art is just the generic stuff from packages (NGUI, SmoothMoves, 2DToolKit). So if you or someone you know wants to help out with Art let me know.
Web player controls:
WSAD for movement
Q and E to switch facing directions
Currently still have to click the UI Elements for Attack/Block/Abilities.
-Moved Abilities around for better control on mobile.
-Implemented some healing abilities, with cool down effects. You can however still block and attack while casting and their is no cast animation/effects.
-Displayed current and max health.