Have you tried opening the project after deleting Library folder? If you did so and the issue still persists, then can you please send us a small reproducible project so we can investigate it internally?,
Deleting Library didn’t change anything. Ill try to make a scene with the same setup.
You will have to run it on an android device to reproduce this.
The biggest problem for me is that it bakes a lightmap during runtime while everything is setup to be realtime, because my level is instantiated at the start of the scene.