I’m trying to make a mobile football game which has a football field as the background. The player will run to the end of the field to score a Touchdown, but the length of the field will change as the user progresses through levels.
I’m working with a program called Qubicle to create my assets for the field and players. My question is would I need to create the entire field or just create segments and add them as the player runs across the screen?
I guess what I’m trying to understand is how to get the background to spawn as the camera moves, but then end at the endzone of the field. I know how to do it for an “endless” running so it keeps spawning new field objects as the camera moves, but this never ends. I need mine to end.
Here’s a pic of an example of the field I’m trying to recreate. Any help would be much appreciated. Finding tutorials or information on this stuff is super difficult to find.