Mobile binary serialization

Hello,

I know that there is already some topic talking about this but I don’t find exactly what I’m looking for.
Here is my case:

For a game I’m planing to develop, I would like to create via a WPF tool a file by level. This file would contains various info about the level (only basic .net types and custom class). My mobile game would read each level file to generate it. I saw on internet that binary deserialization is not so easy on mobile environments.
What would be the best way to achieve this ?

Thank you all,

David

XML serialization works.
http://wiki.unity3d.com/index.php?title=Saving_and_Loading_Data:_XmlSerializer