I would like to simulate animated characters walking a building similar to the Muslim Hajj ( movement around the holy Kaaba) as shown below
the problem I’m facing is
Performance on oculus quest is terrible when I have up to 300 characters in the scene, I need about one thousand characters.
is there a way I can use billboard animated characters to generate the crowd in order to boost the performance ?
my thought on billboard animated characters
the player also moves within the crowd, if the player views a billboard character from the side , the character will look flat.
Question
How do I use billboard characters in 3d scenes so if viewed from any direction, it will look like a 3d character?
is there a way to have a good smooth performance using 3d animated fbx characters ( 1000) in a scene running on oculus quest
Grab them in smaller lots. On frame move them per lot. So I don’t know exactly how many
but divide 1000 by 10 and move 100 at a time per frame. Over the course of 10 consecutive frames you move the whole 1000. But like I say I don’t know how much that device can handle. But the best advice I think you’ll get is to manage how many are able to move at the same time.
Animated fbx I think it’s unavoidable to have them animate every frame so a billboard could be better. But one other thing you can do. Is get a physical object reference to the key frames of the animations. So that when you break your group down to 100 per frame, their bones can = the bones of the key frame objects. So at least they appear to be animating or taking steps.
On a side note
I have seen the interior of that box and it’s just some Roman architecture. Whatever artifact was originally in that box I do not believe it is present any more. To note there is a bunch of artifacts america had basically moved the Egyptian temple of Abu simbel from its original location so that the original location could be dammed for agriculture. You’d see all of these artifacts were removed along with any that were left under the waters or undiscovered are now irretrievable. The attached image here shows the wearable Aztec mask of tezcatlipoca, the blue is made from turquoise, the black is made from coal, and the eyes are concave glass lenses. This roughly 80 years before Galileo invented the telescope, and glasses began to be drawn on historical paintings in Italy.