Hello,everyone
Before i start modeling, i just want to know what is the maximum vertices/edges in each scene for a mobile game?
Thank you all for your time, any help is greatly appreciated.
Hello,everyone
Before i start modeling, i just want to know what is the maximum vertices/edges in each scene for a mobile game?
Thank you all for your time, any help is greatly appreciated.
Depends the gpu model that device mount, but I think you can set the distance where camera can render mesh however the camera render only camera see.
http://unity3d.com/unity/performance
I hope I’m help full, sorry for my English.
As far as I know, the limit depends on which device is running the game. A mobile with better specification would be able to handle more vertices. So it really depends on which device you are using.
According to the unity docs, ideally not more than few hundred thousand for mobile. But it really depends on the performance of the end user device, your optimization, the number of vertex shaders and also on the amount of code that is running each update .