Mobile GPU Instancing Support

The 5.4 Beta Roadmap contains this entry:

Graphics: Basic GPU Instancing Support
Supported platforms:

  • Windows: DX11 / DX12 with SM 4.0 and up.
  • OS X and mobile platforms support might come in 5.4.
  • Console platforms support will come later.

I would like to know if mobile platform, especially iOS Metal, made it into 5.4. If it’s targeted for a later version, could you tell which version? I couldn’t find any mentioning in the 5.5 Alpha roadmap.

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I would like to see it sooner rather than later too :slight_smile:

especially for apple tv

Guys,

we are working hard for a while on adding compute and instancing support for Metal rendering on iOS and OS X, but unfortunately it did not make to 5.4. Stay tuned.

Alright, thanks for the heads up!