Good day!
Can somebody, please, throw some advices and “gotchas” about real-time multiplayer in mobile games?
Is there any workarounds on collision problems?
Is there any good tut or article about motion prediction(??)
What is known packeges on this topic and what is your tech stack (Photon?)
How to deal with objectpooling in term an unconstant number of players to avoid hiccup?
Lots of questions so…
I’d love to create a good list of usefull links in this thread so me and everybody else could easyly find answers and pros/cons. Something like beginners guide to RT Multiplayer.