[Mobile] The Flight Never Ends

Mobile game with unique gyroscopic controls about the customizable plane in an endless random cave

We are Ukrainian students and it is our first real project! We’ve decided to make something innovative by going Nintendo Wii way and concentrated out effort on the innovative controls.

So, our game has:

  • Unique control scheme - your device becomes a window to the endless level
  • Completely random, infinite cave filled with bonuses, enemies and sharp turns
  • Sharp turns mean that you have to rotate your device completely
  • Your hands may get tangled in the process, that’s a feature
  • We have no designers at all and use amazing public domain art by Kenney
  • Plane is fully customizable in a feature-rich in-game editor
  • Complete tutorial
  • Sound with no delay on Android, check out our plugin
  • THE FLIGHT NEVER ENDS (unless you pause)

Android: https://play.google.com/store/apps/details?id=com.Catsknead.TheFlightNeverEnds
iOS: as soon as we port achievements, leaderboards and sharing
Windows: …as soon as we port Chartboost and Soomla :expressionless:

What do you think?

2 Likes

We have an update!
Fixed weird crashes on some devices, made some things more visible, added magical minus to some formulas… if it doesn’t work - try multiplying by 2. If it works, but in reverse - try adding a minus.

If you encounter “no AsyncTask class found” - try adding the following code to the very first Awake:

try {
    new AndroidJavaClass( "java.lang.Class" ).CallStatic<AndroidJavaClass>( "forName", "android.os.AsyncTask" );
} catch {
    print( "NO AsyncTask" );
}

i like the control scheme of rotating the phone, but for the super casual crowd it might be too much work lol. like playing on the subway or something, might be tiresome to keep rotating the phone.

but i do like it.

Thank you! Yeah, on the 10.1" tablet it is almost a workout :slight_smile:
Playing in the public transportation is especially fun, as gyroscope feels every rotation and you have to compensate every turn.

I agree it is a fun tech challenge however I agree most casual players would be put off by having to turn their phone in a public location (and maybe even too lazy in a private location)

i made game with same idea of controls(but different gameplay and objects), but tilt control becom more comfortable.
https://play.google.com/store/apps/details?id=com.Gvizdon.GravityDrop
2098336--137328--Gravity-Drop-1.jpg