Folks,
I am running into a strange issue. I am using the MobileSingleStickControl that comes with Unity standard assets. The joystick is working fine inside the Unity Editor where I can drag it around using my mouse and make my character move. However, when drag my finger on my iPhone 6 Plus the drag is not recognized and the OnDrag event of the JoyStick.cs doesn’t fire. The touch itself is getting recognized because the “Fire1” input is working when I touch the screen on the iPhone. The issue is that none of the IPointerDownHandler/ iPointerUpHandler/ iDragHandler events are firing when I touch the screen.
I am using Unity Remote 4, Unity 5 Editor and iPhone 6 Plus.
Does anyone know what might be happening here?
Thanks,
Murali