Hi guys!
I’m excited to share an idea for a project I’ve been working on.
I haven’t mentioned it before, but I’ve spent more than ten years to boxing and even achieving the rank of candidate master of sports.
I love this sport very much (I even have a game in play market that I made in school) and I always wondered why there are so few animation assets with proper punching technique.
As an experiment, I’ve teamed up with a friend to make a mocap project. At the link you can see a small collection of animations of 4 moves and 10 punches.
Please keep in mind that this is still a very raw project with a lot of bugs and defects and I’m only sending it to demonstrate my vision.
Please share your opinion, ideas, suggestions of what you would like to see, and also share your personal experience
P.S I’d like to highlight another aspect of the project. Rather than focusing only on recording boxing combinations, we’re concentrating on creating an animator with proper transitions between punches. So try to mix punches to create different combinations (for example 1-2, 1-2-3, 2-3-2, etc.).
Link on WebGL build : Boxing MoCap
Video about current project status : https://youtu.be/GsWaNS28s0E
Discord : New Game Studio