I have a 3DModel in a scene that if it has not any animation, it appears without any problem both scene and game view. The problem comes when I try to add an animation to this model. Sometimes it appears from the start, but other times it just does not appear until I move the camera in scene view, in the middle of the animation, so I guess it starts the animation but Unity does not show it until I refresh camera position or rotation. I do not know if this is a bug of Unity or maybe something that I’m doing wrong.
I have used difference models with other animations and it still happens.
If anybody could help me I would be really appreciated.