Hi guys, I just finished a model in blender and dragged the file into unity but there’s an unknown object at the side. The project window in unity only shows the model, its armature and the animations. I’m not sure it’s the default cube either because I’ve deleted it from the scene and added the settings to the blender user default. I’ve attached a screen shot.

Hi there!
Try to align your model at 0.0.0 in Blender worldspace before exporting to Unity. Seems like you have exported it a bit offset, so that`s why you see the pivot point like this.
Hi, thanks for replying. I’m new to blender and unity and haven’t gotten the controls down yet. I typed ‘N’ on the keyboard in blender and adjusted the locX, locY and locZ positions. It moved my mesh away from the armature and I had to reposition it but when I dragged the blend file into unity, the result is the same as before.