Hi, my tree models are turning black at a distance and I don’t know why.
I’m not an expert in lighting, but I do suspect that it has something to do with it.
The model is a tree placed via brush on the terrain, it has no LOD.
Standard shader.

This seems to be a bug with Terrain, if I place the trees as GameObjects on the scene it turns out that they work normally.
The 2 in the back are normal GameObjects…
