I feel bored to game object in model very deeply to expose for optimization. So is there a way that i can search it by name?
Holy mother of all bone rigs why in the world would you need/create such a hierarchy!?
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You can help suggest some idea. I don’t know how to design 3D model and my another guy handled that. I have no idea which all the bone rigs’ hierarchy will better.
I’m not as experienced with 3D modelling as I am with code, but you could probably simplify the model in a program like Blender by merging objects that don’t need to be animated separately.
Oh! noted, friend. Thanks you so much.