Hey
I’m working on an editor extension and I need to render a preview of up to several models to an editor window (preferably with the ability to rotate and zoom as well). I’ve found AssetPreview.GetAssetPreview but it only renders the model to a 128x128 texture, which is way to low res for what I need and doesn’t offer zoom.
Using a hidden camera and only rendering a specific layer would work, but I’d rather like to avoid it, since it robs the user of a layer.
I was then considering using Graphics.DrawMeshNow as part of a camera’s post process hook (with the camera not rendering anything), but then I won’t get any lighting on my models.
Does anyone have a fourth suggestion that might work?
Cheers
/asger