Model showcase.

Currently I am designing an RPG,and I would like to show the models I have built in the past 2 weeks,for feedback.
I am doing the models in Blender,and textures in a combine of GIMP 2 and Paint.net.

As you might have seen though,the textures slightly alter,wood might be different or got better textures,this is because I have learned new styles of doing that texture,and implanted them on the newest model.

Models in scene - Big Rock(Made smaller to fit screen),Barrel,Deer,Wooden Fence,Wagon Wheel,Lamp,Tree stump.

http://oi44.tinypic.com/1o1tao.jpg

I post it as a link since I currently can’t post pictures on Unity forums.

Horse is too square, tree has too much noise. Barrel is flat, but other than that good job.

Deer I’ll look into making him smoother.With the tree stump,this is my first time trying Bark,and using the effects I did got a very noisy look.Barrel is flat,though I may use it as a place holder,such as the wagon wheel,I learned,was different in medieval days,and now I am going to keep that wheel,yet make another,I may do the same with the barrel,but with more detail in the 3D model.