Hi all.
I have a animated model downloaded from Unity Asset Store and I’m trying to add a muzzle flash on it that gets activated when enemy shoots.
Well everything is working fine so far, until enemy shoots. Muzzle flash stays on where it is put on and wont follow the gun.
Muzzle flash is a child of a gun.
Heres picture that hopefully clears what I mean.
That green muzzle flash circled by red should be in the pipe of gun and not in the ground.
Any ideas how to fix it so it would follow gun?
[EDIT]
Muzzle flash is a small triangle model using particles shader, not an animation.