Hi everybody.
I have a problem with my 3d models that disappear on play, not instantly but when i stand in the right place and look at it in certain way.
Sometimes only one disappear sometimes almost all of them.
I used 3ds max models are exported .FBX files.
Unity Pro 4.1.2
Any one ? I tested many things already, Prefab to empty game object didn’t help. Deleting the Animation from the 3d static object also nothing.
( ideas were taken from other forums ).
You didn’t exactly give too many details. 
I think that might be connected to some camera clipping plane settings - check that out and see if you can achieve something.
OKKEI i found the error. I didn’t clear the Occlusion Bake making some area not render object when out of it.
Case close found it my self. But thanks Blockenbeat for suggestion anyway :).