I want to highlight specific properties of a game object in various default and custom components. Like Animator does: it highlights animated properties with teal or red depending on the state.
Is there a way to do something like that(even hacky) without much intrusion? Maybe there is some function where I could hook up the custom processor for all inspector fields? Something like OnBeforeDrawProperty(Serialized property)
i know this may be late but you could use
GUI.backgroundColor =Color.red;