Hello,
I was wondering whether it might be possible to change the Get/Set functions of variables of built-in unity classes. More precisely I want to change the get/set properties of Text components to easily implement language localisation.
If I go to the declaration of the Text component I get the following:
using System;
namespace UnityEngine.UI
{
[AddComponentMenu ("UI/Text", 10)]
public class Text : MaskableGraphic, ILayoutElement
{
public virtual string text {
get;
set;
}
So the way I see it, I should be able to modify the get part to smth like this:
get{LocalizationScript.Localize(value)}
But practically Visual Studio does not let me edit those variables. Therefore I was wondering if someone has any suggestions on how to do that (I would like to avoid Extension Methods).
Thanks, Fred