What I need to do in order to get access and modify the “Row” parameter in Texture Sheet Animation Module in Shuriken Particle System? The documentation says “You can use the Single Row mode to create separate animation sequences for particles and switch between animations from a script.” (Unity - Manual: Texture Sheet Animation module) that it is possible but does not specify via which components I have to go.
Does anybody have a clue?
The reason I need this is I have a Texture Sheet with one single row with Numbers from 0-N and I want to my particle emitter emits specific numbers when player hits the enemy with specific damage value.
Thanks in advance.
