Modify Unity's Slpash screen

Hi Guys

I had few queries

1.Iam developing a game so is it allowed to remove the “Powdered by Unity Loading” splash screen(Unity’s default splash screen) Pls refer to the attached image?

2.Is it allowed to add my own splash screen in place of the same?

3.Is it allowed to edit the unity’s Splash screen add my own company logo on the same?

thank You

248697--8954--$unity_spash_147.jpg

Yes, but you need Unity Pro.

yep we have unity pro

thanks

i dont have unity pro , but i think that setting its in the player settings … where you set the project name and the icon…

i may be wrong , but i think there is the option to disable it on pro

Hey Quietus

is it allowed to edit the splash screen add my own company logo with the unity logo ? pls see the attached image ?

thanks

248705--8955--$unity_spash_129.jpg

you would have to clear that with UT
Its their logo and branding.

I think there was the requirement that the logo and direct surrounding must be used unmodified but to be sure, drop the support a mail or Andeee / HiggyB a PM

Ok Thanks dreamora :slight_smile: I’ll drop a mail to Unity support

Does anybody actually know HOW to remove the splash screen? I’ve been looking around and in the player settings and couldn’t find a way to turn it off.

hey theinfomercial

You can remove the splash screen by going in to
“Edit–Project Settings–Player Settings” replacing the default Splash screen by your own splash screen image. NOTE: If you do not add any image the default splash screen will come, But you can’t remove the splash screen completely.

Thanks, but where do I put the new image (or find any splash screen settings for that matter), and does the splash screen still last 3 seconds?

There are no specifics settings as such you just have to replace the default image with your splash image only the image should be “480X320” in size.

Yes the splash screen still lasts for 3 sec

And where might this default image be?

EDIT –
Project Settings –
Player –
iPhone Splash Screen – Change this image

Please refer the image.

NOTE: This Feature is only available in unity Pro or unity iPhone

That explains why I can’t find it. I’m not using Unity iPhone. I AM using Unity Pro but the player settings are MUCH different than for the iPhone.

When you make a standalone game in Unity Pro, is there ANY way of removing the splash screen?

I think that’s to replace your splash screen for standalone players and the iphone. To replace the loading splash screen for web players you have to do that in the html I believe. Just upload your logo image to your server and in the

name it whatever your logo is name.

http://unity3d.com/support/documentation/Manual/Customizing%20the%20Unity%20Web%20Player%20loading%20screen.html

Unity has two separate versions called Unity Free/Pro and Unity iPhone Basic/Pro. These are two separate programs with different player settings. In Unity Pro, the splash screen settings DO NOT exist in the player settings. I have Unity Pro and when I build a standalone game, the splash screen gets shown when I execute my game.

Is this part of using the trial? Does the splash screen get removed if you use the purchased version? If not, then how do you get rid of or modify the splash screen?

Someone must know. Anyone from UT want to chime in?

Just an idea. Would’nt it be possible to async a level that has a camera facing a plane with an image stretched across it to simulate a splash screen. When that level finished loading, switch cameras, destroy level 1, async level 2, swap camera, destroy load level. With this approach you can have a rendertotexture on the plane, view a 3d scene, play a video or anything else during load. Makes sense to me, you still need unity pro though.

Stop, everyone, and please get your terminology correct! :slight_smile:

Customizing the iPhone splash screen requires Unity iPhone Advanced in specific (so having Unity Pro with Unity iPhone Basic does not cut it!). You can tweak it as described above or by manual replacement in the XCode project before building it.

If you’re using Unity [free] or Unity Pro to build desktop or web games this is not something you will face. Instead in those cases:

  • Desktop: you can add to the player settings dialog whatever you want if you show that.

  • Web: if you’re using Pro you can customize the loading screen by modifying the HTML tags (see the docs)

Make sense?

Yes. What you said makes perfect sense. But I already knew about all that. It still doesn’t help my problem.

  • I have Unity Pro (trial) and NOTHING ELSE.
  • After the resolution dialog comes up (on a standalone build) and I start the game, a splash screen comes up (screenshot) in the game window and lasts 5 seconds before going to my Scene.

How do you remove this splash screen so that it goes directly to my game scene.

If you are using the trial does it really matter? Isn’t the trial meant for evaluating the product?

On a side note, I think UT added a watermark to the iPhone trial to stop people publishing apps… I may be wrong (sorry if I am).

Maybe the pro trial has the splash screen for similar reasons, I’m not sure.

Best regards,
Matt.