I’ve been looking at two answers from these forums and I’ve been trying to merge them but I’ve been stuck for ages trying to get it to work.
The answers are the following;
&&
The closest I’ve come is by getting the enemy to follow me constantly and then when it gets to an obstacle it respawns back it it’s old position rather than go round the obstacle.
If someone could show me how to merge these two correctly, I would greatly appreciate it
Huh? what are you doing to change the raycast from a rotation to a teleport??!! I am covering this again in my video tutorials : 23 _ NPC 1-1 : Moving - YouTube