Using the built in tools I can only modify a terrains height or other features one at time, is there a way to modify multiple at once? I’d like to be able to change two terrains height’s together so that when I raise or lower a terrain at the border of another terrain they match rather than trying to do it seperately.
Using the built in tools, you can only edit one terrain at a time. However, tools such as Stichscape can do this automatically for you. Also, I’m sure it is possible to write a script using the terrain and terrainData APIs that can accomplish what you want.
Yea I use stitchscape to tie the terrains together already that works great, I just cant raise or lower terrains together for tweaking terrain heights. Same goes for applying textures to tweak the splat maps as well.
I use Tom’s Terrain tools for some things but it relies on images pre-rendered for terrain modification. Looking for a paint brush type functionality to extend the built in tools.
Won’t work that easily aside of the fact that the performance impact owuld be horrible, at best.
Edit it as one very large terrain, export the .RAW and then divide it into pieces? Not sure that Unity would handle a large enough terrain to do this though. Just brainstorming…