Modifying perspective camera to show tall cubes differently


I have a tall cube(1st images). This rotation of perspective camera is desirable to me but the bottom of cube is so thin.
I don’t know if it is possible for bottom of cube to be more fat. Need i change anything on 3d model or camera?
I struggled a few but no good result appeared. And there is another game that seems have no problem with this(2nd image).
Can you help me please?

Hi, @M4Mahdi ! You can reduce the Field of View and move away a little bit the camera. That should work to achieve what you are trying to do.