I am using the DragRigidBody Script from the standard assets package to move object on the floor of a room. Is there a way to make the script only affect the movement of the object and not its rotation? For example, imagine you are moving a chair around in a furniture simulator, it won’t make sense for the user to rotate the chair upside down by any means.
Also, can I restrict the movement to x and z only (no movement up from the ground)