Special Features: - Create an actor with actions in modo and all of your actions will be converted to unity animation takes. - Optionally remove the extra cameras and lights that are usually left in by modo. - No need for separate fbx files, simply save your modo scene and the plugin will take care of the rest.
Feel free to let me know if you have any questions or feature requests.
Upcoming Version 1.1 New Features: - Convert Modo lights and cameras to Unity light and camera prefabs - Optionally removing specific meshes from the export
(I apologize for not responding directly to your message, we had a temporary issue yesterday and misplaced your email. If you can please send another message with your contact info, I can forward you information on trial version)
i have buyed plugin Jason Modo to unity, but website http://jasonmerchant.com/modotounity dont work for download, i dont have plugin dont saved on hdd and jason dont reply for my email cg.p.dostal@gmail.com , i please anybody who have this plugin, i need for exporting my animations.
Thanks you very much everybody for help
Copy email:
Hi Pavel,
Thanks for purchasing the Modo to Unity plugin!
At the moment it is currently available for Mac OS X and Windows 8/7. Let me know which OS you use and I’ll send over a copy so you can begin streamlining your workflow.
If your using another OS version, let me know and I’ll see if I can create an installer for your setup.
The next version will be release very soon, and I’ll send you an update as soon as it’s available.
Feel free to let me know if you have any questions.
Sorry to say this, but it was a scam. You do not need any plugin to do this, just set the Modo to export actors. Here is the option in the menu system. Do the test yourselves.
Hi, i when export animation as action, animation in unity start frame 1 but no 0, i when animation in modo have 1-500, in unity start 2-501, please help me, i export fbx 2013