Hi,
just saw that there is a new Modo Version on Steam called Modo Indie. Here are the specs of this version:
MODO indie vs MODO SE
Based on your feedback and success of MODO Steam Edition we have added features and made numerous improvements in what is now MODO indie. If you previously purchased MODO Steam Edition from the Steam storefront we want you to know that we appreciate your business and all owners of MODO Steam Edition will receive a FREE upgrade to MODO indie.
To better meet your needs as an independent artist MODO indie now includes:
- MODO indie has no commercial restrictions for individual use. You are free to use your creations for paid commercial products, for your own personal projects, or even as a learning tool
- We’ve upped the FBX and OBJ poly output limit to 100k
- Dynamics, animation, and rendering capabilities have been added
- Affordable subscription option now available
Differences between MODO indie and full MODO
- Project file (.lxf) linked to Steam account / cannot be shared with other users
- OBJ and FBX export limited to 100k polys
- Bake and render resolution limited to 4k
- Command eval options unavailable
- Command, scripts, and command history panel results unavailable except “undo” and “history”
- Python editor, third-party scripts, and third-party plugins unavailable
- OBJ and FBX export only
- Can import all formats but can only save in .lxf format
- Image save formats limited to .png, .jpg, .tiff and .exr
Overview:
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OBJ and FBX export limit expanded to 100k polys (200K Tris)
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.lxf files are encrypted and locked to an individual Steam user ID/license
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Limited Bake and Render resolution to 4k
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Full dynamics toolset
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Full animation toolset
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Full rendering toolset
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Command eval options in the system menu disabled
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Remove Commands, Scripts and results from Command History panel removed except Undo
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and History
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Form Editor disabled **Note: this will be made available in first update
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Form Layout added
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Python editor and third-party script loading disabled
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Third-party plugin loading disabled
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Kit management options from the system menu disabled
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Export is FBX and OBJ only
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Can only save in .lxf format, although can still import all formats.
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Image save formats limited to .png and .jpg, .tiff and .exr
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Dota 2 Export functionality removed
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Available on Mac and Win only
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Full stock content is available for download
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MODO Steam Plugin will only work with MODO SE and not MODO indie
Here is the Link to the page: MODO indie 901 on Steam it is right now on sale for 209€. Guess $ is cheaper (like allways).
Since I use mainly Blender, I have no experience with Modo. Didn’t found much tutorials. Played a little bit with the 30 days trail and it seems nice. Spend much time with UV Unwrap and was very dissapointed, but I did try and error (allways my seams were deleted). Will spend more time with it. If somebody knows Modo and knows good Tutorials I would really appriciate some links.
I guess this version is interessting for single devs / artists to get into an expensive software. I say single, because there is no way of collaboration between 2 indie versions. The lxf format is encrypted with Steam ID. And it seams, that there is now way right now to step up to Modo full and use the stuff you created with Indie.
So have a look! May be interessting for one or two