Hello everyone.
I have created a simple music player asset that is easy to use and allows for seamless playback when switching scenes.
__https://assetstore.unity.com/packages/tools/audio/modular-music-kit-212910__
Modular Music Kit is a music player, and a tool to customize multichannel music.
I want my music to be customizable, just like everything else we create for our games.
So I created this tool to allow users to make simple modifications to my music to make sure that each soundtrack fits the tone of their game.
Now this tool has become large enough on it’s own that I have decided to sell it as a standalone asset.
Here are the highlights:
- Simple; can be implemented into your game without coding. Simply drag-and-drop into any scene and select a music file to play.
- Advanced; can be implemented and controlled via code for more advanced use cases.
- Well-Documented; includes documentation as well as code examples.
- Seamless playback; play music between levels and loading screens without interruption when you change scene in your game.
- Compatible with all bibCorp Modular Music Packs; allows you to customize the soundtracks in bibCorp music packs.
I want this asset to be easy to use out-of-the-box, and to have comprehensive instructions, but it is my first asset so I’m ready to provide support for users who have problems and to make sure to update the included documentation when something seems to be unclear.
If anybody is interested, feel free to check out the documentation here.
Please share any thoughts or feedback you might have.
And make sure to check it out while the launch discount is active:
Thanks!