Monetize Banner Ads - Landscape

I can’t seem to get banner ads to work once built. However, in test mode they seem to be working fine. I decided to try using an IENumerator to help insure that a banner is loaded.

public static IEnumerator PauseBannerAd()
    {
        while (!Monetization.IsReady(pauseBanner))
        {
            yield return new WaitForSeconds(0.5f);
        }
        ShowAdPlacementContent ad = null;
        ad = Monetization.GetPlacementContent(pauseBanner) as ShowAdPlacementContent;
        if (ad != null)
        {
            ad.Show();
        }
   

    }

Then I try to request the ad like so:

SkitzAds.getAdType.StartCoroutine(SkitzAds.PauseBannerAd());

Like I said, I’ve tried various things but nothing seems to get these ads to show up. What could be the problem?

  • Using Monetization 3.0 (The latest version)
  • Yes the storeID is correct and placementID as well
  • All other types of ads work except banner ads

Anyone have any useful insight, relative links, or advice, things I could try, etc???
I’m also curious if this is an issue where I have an undefined banner? Do I need to define the size and position of the banner or is it automatic with Monetization? Could this be the problem?

I cannot find much about it, and I’ve read the Unity integration page thoroughly. There must be someone in this website experienced that can help. They just don’t want to… I’d genuinely appreciate your assistance though!