How can I monitoring the memory used with unity iphone (on xcode) please ?
thanks
You can use instruments in xcode. It’s not perfect because there is some extra overhead from it. If you have Bliprob’s extension, you can get the status of iPhone’s memory.
just a dummiest question :
monitoring thememory is not to necesari, because UITY take care about right ?
or I am wrong ?
thanks for your valuable help !