MonoBehaviour mouse events not working in Unity 3.2

Since I updated to Unity 3.2 "OnMouse" functions stopped being called in my scripts.

I've checked the colliders and the layers and they are all correct.

I've created a dummy object with just a collider and the functions only get called if I put the object really close to the highest depth camera.

Stopped using "OnMouse" functions, substituted everything for RayCasts.