Monodev?

Should mono dev be posting errors and warnings? I thought that was going to be part of the integration, but it does’nt seem to. Just wanted to check im not being dense.

Which i hope I am because having to check back in unity whilst coding is a bit problematic. It would be nice to be able to check problems in my code without unity being open.

without unity being open you can’t do anything.
there is no option to run the game from monodev at all.

the debugging option starts the editor from monodev actually

I guess not.

When I run debug it only displays errors in unity console and bottom bar, there isnt any information in monodev, is this normal?