Monodevelop build failed

Hi,

I recently upgraded to Unity 4.5.5f1. I have run into an issue where I can no longer build any project in monodevelop. I get an error saying the build failed In the build log it says:

“Build failed. Method not found: ‘Int32 System.Environment.get_CurrentManagedThreadId()’.”

Reinstalling Unity didn’t fix this issue. Can anyone offer advice on how to resolve this?

Thanks.

Edit: The platform I am encountering this issue on is Windows XP SP3.

On some further investigation, it seems that System.Environment.get_CurrentManagedThreadId might only available in .net framework 4.5. Windows XP does not support .net framework 4+ which would explain the method not found error.

However, I’m unclear as to why monodevelop has now requires this API call to perform a build…

Hi guys,

I have the same problem, but on Windows 7.

Installing .NET Framework 4.5.2 solve this problem.

Thank You.

hii…
i ve the same kind of problem… it has become a serious issue. i cant able to work on my scripts