Monodevelop crash when launching debug

Hi,

Monodevelop crash when opening Unity after pressing the debug button, then unity crash too.
The monodevelop log is attached.

417138–14466–$log.rar (5.39 KB)

I know that happens to me if I already have Unity open. I have to make sure unity is closed and then run it, which is a bit annoying.

It happens even if Unity is closed.

I just tried with a new empty project and it don’t crash.

I also noticed it will crash when you put a break point in certain spots, like inside a coroutine

More info :

“Message” translation : impossible to cast from ‘System.WeakReference’ to ‘Mono.Addins.ExtensionContext’."

Please can you file a bug report for this (menu: Help > Report A Problem).