I’m having an issue with MonoDevelop freezing on launch after updating Unity to 3.1.0f4 on my Windows 7 - 64bit machine and can’t figure out how to fix it.
I tried the new version on 32bit machine and it worked perfectly.
Are you opening MonoDevelop by clicking on a script in the project view in Unity? If so, try opening MonoDevelop first (C:\Program Files\Unity\MonoDevelop\bin\MonoDevelop.exe), and once it is open, then try clicking on a script in Unity and see if it freezes…
I’m not fully sure, but it may be a thing to do with your 64-bit OS. It shouldn’t be though, because I would have thought that Unity would take 64-bit operating systems into consideration, and not just 32-bit ones. That shouldn’t be the issue, but it could be…
Comment back on your findings if you need more help!
-Grady
Yeah, make sure you have all the windows 7 updates. Then make sure that you have upgraded unity to the latest version. Comment back if you need more help!!!!!!!!!!!!!!!!! -Grady
Yeah, make sure you have all the windows 7 updates. Then make sure that you have upgraded unity to the latest version. Comment back if you need more help!!!!!!!!!!!!!!!!! -Grady
– GradesFisherdo you reboot your computer alot? if not, try restarting....
– GradesFisherWell, the next thing that I would do is uninstall MonoDevelop and unity altogether, and then reinstall the whole package.... Have you tried that?
– GradesFisher