MonoDevelop integration

Hello,

as I see unity 3.0 has MonoDevelop included.

Can anyone tell me how to connect it with unity?

Ive created a Unity Solution, but how to run the script with unity?

Would be greate if someone can make me a step to step guide.

Thank you

Look in Unity's Preferences window (edit->preferences).

In the "General" settings, there's an option called "External Script Editor". Switch that to MonoDevelop. Once you've set that, you should find that you can simply double-click scripts in Unity's project window, and they will open as part of a complete solution in MonoDevelop.

Unity handles creating the .sln files, so you don't need to do that yourself, just start using Unity as normal and it will create the .sln file and open and/or switch to MonoDevelop as required.

If you want to use MonoDevelop's debugging tools, it's slightly more complicated - read about it here:

Unity Debugger Manual Page