I don’t know if there are still people who use MonoDevelop with Unity, but I love it and not willing to switch to visual studio.
I downloaded MonoDevelop for unity since it’s not built in with unity and used it with no problems so far, however, since I updated my project to use .NET 4.X from unity’s player settings (Scripting runtime version) MonoDevelop stopped working well. It does open my script and I edit them with no problems, but autocomplete doesn’t work anymore at all and the syntax highlighting is barely there with only object type name is in one color and everything else is in white. I used a syntax highlighting called Monokai which I’m absolutely in love with.
From what I understand from this page Compatibility | Mono .NET 4.6 is supported, or is it?
How can I fix MonoDevelop to work with .NET 4.X because when I tried to change the Scripting runtime version from the player settings everything worked as expected with MonoDevelop?