(I am on a Mac with 4 gb of RAM)
I cannot open any C# scripts in my Unity project. MonoDevelop will start to open on the dock and then stop and close. It will not open a window or anything. I also cannot open MonoDevelop from the Unity folder. Please help!
I’m also wonder if you even need MonoDevelop. Can I just drag .cpp and .cp files into the project?
You can’t use other file types as a script, only .cs, .js, you could use another programs, like visual studio, notepad++ to edit the scripts, but MonoDevelop has a plugin, that registers unityscript commands as existing commands, so other programs may give you error messages, that a command doesn’t exist. I think a redownload may help.
You don’t need to use MonoDevelop. If you go into Preferences → External Tools in the Untiy Editor, you can change what you use to edit scripts. Exactly how you want to set it up will depend on your software. I assume this is the same on Mac – I am using Windows. The Unity wiki lists other script editors for macs so I assume it’s the same:
Edit: And you can get plugins and stuff for other editors so they will recognize the Unity stuff. Again this depends on your software. Visual Studio 2013 integrates very well with Unity, for example, and Microsoft has made official Unity tools and support for VS2013.
Though I forgot that it was a 3rd party that made them originally, now acquired my Microsoft, so I was mispoken saying Microsoft made them since they technically did not. Though it is owned by MS now.