Hello, I want to make leveling system for monsters, but I’m unsure how I should go for it.
Feel free to state your ideas and how I could implement them, thank you!!
((NOT BY CHANGING SCENES))
for example:
if Current level = 1
then Monster health = 10
for next level, I’d like to make it that my monster would have *1.5 that amount
if Current level = 2
then Monster health = 15
if Current level = 3
then Monster health = 22.5
and so on