Hello everyone! I am extremely new to unity2D and was wondering, Is there a way to move my sprite forwards based on the rotation of them? If so how would I go about it?
Hi,
All transforms in Unity has direction vectors like transform.up, transform.right, and so on, which points in those directions relative each transform.
I suggest you start by watching some tutorials on the topic. Search for example for “unity 2d move sprite forward tutorial”. Keep an eye of the date they was published. Don’t think much has changed lately on moving sprites though.
Thank you!