More advanced rpg topics

I’m just curious if anyone is aware of any tutorials out there that discuss more advanced topics for the scripting/architecture of an RPG game(preferably 2d but it shouldn’t make much difference)

Topics of interest:
Cutscenes(beyond just dialogue, would handle players moving around, animations, etc)
World/game state management.
Inventory.

Thanks in advanced. And apologies if this is the wrong section for this!

Well, for the cutscenes aktualny there is a GDC talk wich is kinda resourcefull and Ive been going back to it a few Times:

About world / game states you have to be more specific what do you want exacly. There are tons of “making rpg” vids but Id suggest Brackeys or CodeMonkey to watch. There was nice clean code, aswell as file structures introduced to keep and expand.