I’m experiencing sooooo many problems with lighting… This one just started happening today.
This is the situation. I have a wall. The wall has a (hidden) panel. Since this panel can open and close, the panel is a Dynamic GameObject on a Static wall. The wall is using a Baked Lit shader, the panel a Simple Lit.
This is what it looks like (the panel is marked by the arrows):
I know it’s a bit dark, it’s a dark scene. The panel and the wall are lit the same, which is how it should be. But this is what happens if I change the viewing angle just slightly:
It all of a sudden loses all lighting. It does this when I view it from certain positions and in certain angles.
So the question (as with all my other posts here) is: what the heck is going on? the panel is a simple cube with a simpel material applied to it…