Hello,
For my project I need to load more than 1 player in a web page. I have tried with 9 objects and the memory consumption skyrocketed to 500 MB while the processor stands at a reasonable 50% load. Page loading time increases also very much.
Unity files are very small in size less than 50 KB and the web player add on is also small and does not justify the huge increase in memory consumption.
Is there any resource i can look at or information on how to setup the player to use much less memory?
Also, is there any way to speed up the loading process?