To my ball object I want to assign different colour textures but at present I am getting more white color in model rather than actual colour I want to set.
I want red colour as if my texture has but getting more while colour in my actual model. I have also included inspector data so please check this and reply me how to display my actual colour of texture.
Hey siddharth3322,
the preview of the golfball object uses specific lighting that may or may not be the same as in your scene. I.e., the final appearance of the golfball is dependent on many things such as the ambient environment color from the skybox etc. Please take a look at your settings under Window → Lighting and see if your Ambient Source is adding the white tint to your golfball.
Cheers