Hi I just wanted to hear if UNITY supports “morph targets”.
We would like to use this instead of bones,
for character animation.
There is a script floating around somewhere (I think on the Wiki?) that does this.
Great! ahh where do I find this Wiki?
The Unify Community, along with it’s Wiki, The Unicade, and all its other features can be found at http://unifycommunity.com/
Whilst the Script Archive, along with the MeshMorpher script can be found here.
We made extensive use of the MeshMorpher script in our TopDOG game: CASTLES and can attest to the fact that it works. Good luck.
Cheers I´ll look into it.