Morph3D Characters (MCS) blender rig?

one thing thats not been made painfully obvious is how to create custom hand animated animations to an MCS asset. I see a billion and a half guides and walkthroughs demonstrating using the free mocap asset set, but nothing else.

has anyone by now released a pre-made rig compatible with MCS for Blender?

The rig for blender is a good question.