I’ve setup cloud build for a 2D game targeting WebGL. If I build locally and upload the zip file to itch.io it plays perfectly but with the build from Cloud Build most of the sounds, including all of the music fail to play.
The difference in version could be a factor. We currently don’t have 2021 versions enabled for UCB yet. If possible, could you try to rebuild locally with a specific version of 2020 that is supported by UCB and see if the issue is still the same compared to the one from UCB?
Thanks for the reply. I haven’t tried to switch to an earlier version of Unity. I’ll make a copy of my project and give that a try and get back to you.