Hello,
Whenever the camera changes from A to B, it creates a noticeable motion blur on its first frames.
I am on Unity 2020 LTS
Post Processing Stack 3.11
Cinemachine 2.8.3
Any suggestions?
Hello,
Whenever the camera changes from A to B, it creates a noticeable motion blur on its first frames.
I am on Unity 2020 LTS
Post Processing Stack 3.11
Cinemachine 2.8.3
Any suggestions?
bump for updates
I can’t reproduce this problem. Can you post a lightweight test project that shows this happening?